Friday, August 21, 2009

Wednesday, August 19, 2009

speed sculpting it up.

so I haven't done this in a while, i took a couple hours and just made something, i dont know what kind of creature this is I just sculpted and ended with this. Roughly 2 and 1/2 hours Ill do a render in maya but later need to finish other projects.

Monday, August 17, 2009

Omega Red

update to my textures, spec, relf, ao these highres renders, this is still in default pose I'm working on the rig at the moment and the next update will be posing and Env.

Thursday, August 13, 2009

Tuesday, August 11, 2009

started texturing, base textures for now, going for very saturated look, like in the comics, working on the surface qualities next.

low poly Normals, AO and wires

Wednesday, August 5, 2009

Hires Done, maya scrn

low res is almost done, working on normals and UVs.

Monday, August 3, 2009

working on high poly

next update lowres cage.

Saturday, August 1, 2009

Back to it