this is the low res, base textures no head textures I will add. 1 2k map, AO and normal only, just under 5k tris. I plan on rigging this and importing to motion builder for some animations in the coming week.
This this the real time model, I L L post some more shots but this is one of the character I developed heavily ispired by gears of war. I used to texture maps head and body seperate, 2048 bod and 1024head, normal spec and color on both.